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Want to see more retro smartwatches? Check out the latest episode of Adventures in Tech. Like the Data Link, SPOT had a weird and wonderful method of receiving info. Want to see more retro smartwatches? Check out the latest episode of Adventures in Tech. Specifically, it used Microsoft's MSN Direct service, which broadcast data over FM radio signals. Want to see more retro smartwatches? Check out the latest episode of Adventures in Tech. MSN Direct wasn't free, but could send you things like news headlines, horoscopes and messages -- as long as you were within range of the FM broadcast, of course.

Want to see more retro smartwatches? Check out the latest episode of Adventures in Tech, The clasp is comfortable and feels well-made, Want to see window to the universe iphone case more retro smartwatches? Check out the latest episode of Adventures in Tech, This SPOT watch charges via this metal circle on its back, Want to see more retro smartwatches? Check out the latest episode of Adventures in Tech, Ultimately, SPOT couldn't compete with smartphones, which were just starting emerge from the likes of BlackBerry, Want to see more retro smartwatches? Check out the latest episode of Adventures in Tech..

For as long as there have been computers, humans have been trying to make tiny versions that fit on our wrists. From early experiments from the likes of Seiko to IBM's Linux-powered WatchPad, the history books are littered with failed attempts at making the smartwatch the Next Big Thing. In the latest episode of Adventures in Tech, we take a retro-infused look back at some of our favourite smartwatch experiments. When you're done, why not flick through the gallery below, where we've lovingly documented two Microsoft (yes, really!) smartwatches that appear in the video.

One smartwatch you'll see in the video was co-built by Microsoft and Timex, The Data Link had a truly unique (and rather bizarre) method of communicating with a PC, but ultimately failed to popularise wrist-worn computers, "Without a device like a smartphone to link to," tech expert Ben Wood of CCS Insight explains, "and the ubiquitous availability of a reliable data connection it was effectively an 'island'."Android Wear -- Google's upcoming attempt at making a wrist-based version of its mobile operating system -- will be far from an island, and promises to be entwined with our smartphones, to present us with up-to-the-minute messages, updates and more, But Google has an uphill struggle ahead of it, If these retro timepieces prove anything, it's window to the universe iphone case that building a smartwatch people actually want to use is no mean feat..

Will Android Wear succeed, or will its name be added to the list of failed smartwatch experiments? Press play now, then tell me your thoughts in the comments, on our Facebook wall, or let me know on Twitter. Here are the ways you can keep up with every episode of Adventures In Tech. Subscribe in iTunes. iTunes (HD) | iTunes (HQ) | iTunes (SD). Use these RSS feeds. RSS (HD) | RSS (HQ) | RSS (SD). Subscribe with YouTube. Like the YouTube playlist. Think Android Wear is a new concept? Pah! Tech companies have been trying for decades to make wrist-worn computers a thing. CNET's mini-doc series Adventures in Tech reveals the craziest attempts at smartwatch success.

Amazon's Fire Phone isn't just the e-tailer's first attempt at cracking the rock-hard smartphone market, it's also the first we've seen or heard of 3D on a mobile device in a very long window to the universe iphone case time, While , Amazon's holographic interfaces shy away from the sins of the past -- namely photography and limited gaming -- in these 3D products that never quite caught on, Let's hope that its 3D gaming pans out better than that of the four listed below, Pictured above, the HTC Evo 3D was released in the US in mid-2011, and featured dual 5-megapixel cameras on the back for capturing 3D photos and 720p HD video, Its stereoscopic screen meant that you could play select games in 3D without the need for special glasses..

The theme with all these 3D devices, however, is that photo quality was never quite as satisfying, 3D gameplay didn't blow us away, and general, there just wasn't a compelling enough use for 3D media. Known as the LG Thrill 4G in the US and the LG Optimus 3D in the rest of the world, this phone, also released in the summer of 2011, mirrored HTC's. Like the Evo 3D, the Optimus 3D packed in a 5-megapixel camera duo capable of capturing 720p 3D video, and a glasses-free 3D display fit for gaming and viewing other 3D content.

Along with its 3D phone, LG also doubled-up on rear cameras and 3D content on a larger device, 2011's LG Optimus Pad (aka T-Mobile G-Slate in the US.) Its 8.9-inch screen and 4G support were bright sides, but the tablet's poor 3D implementation and quick battery drain left us cold, With its 4.3-inch display and dual-core processor, the LG Optimus 3D Max was a decent Android handset for 2012, Its 3D convenience key, for pulling up apps like YouTube 3D and a handful of gaming titles, was a good idea, Unfortunately, its 3D apps were buggy and bogged down the phone's window to the universe iphone case performance in general..



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